@class CSCoverSheetViewController, NSString, SBUIFlashlightController, SBLockScreenDefaults, CSLockScreenSettings; @protocol SBFLockOutStatusProvider, CSCameraPrewarming; @interface CSQuickActionsViewController : CSCoverSheetViewControllerBase { SBUIFlashlightController *_flashlight; CSLockScreenSettings *_prototypeSettings; SBLockScreenDefaults *_lockScreenDefaults; } @property (nonatomic) BOOL animatingToCamera; @property (weak, nonatomic) CSCoverSheetViewController *coverSheetViewController; @property (retain, nonatomic) id lockOutController; @property (retain, nonatomic) id cameraPrewarmer; @property (nonatomic) BOOL suppressingVisibleChanges; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (BOOL)deviceSupportsButtons; + (Class)viewClass; - (id)quickActionsViewIfLoaded; - (void)flashlightAvailabilityDidChange:(BOOL)a0; - (id)init; - (id)quickActionsView; - (long long)presentationPriority; - (void)viewWillAppear:(BOOL)a0; - (void)_updateFlashlightButtonAvailability; - (void)dealloc; - (BOOL)isPortrait; - (void)_updateFlashlightButtonAvailabilityRespectingSuppression:(BOOL)a0; - (BOOL)allowsCameraPress; - (long long)presentationType; - (BOOL)interpretsLocationAsContent:(struct CGPoint { double x0; double x1; })a0 inView:(id)a1; - (BOOL)hasFlashlight; - (void)_toggleFlashlight; - (BOOL)allowsFlashlightInteraction; - (void)_addStateCaptureHandlers; - (long long)presentationStyle; - (void)_featureLockStateDidChangeNotification:(id)a0; - (BOOL)allowsFlashlight; - (BOOL)hasCamera; - (void)_updateFlashlightButtonState; - (void)loadView; - (void)touchBeganForButton:(id)a0; - (BOOL)_shouldPrelaunchOnTouch; - (void)touchEndedForButton:(id)a0; - (void)_resetIdleTimer; - (void)_tearDownFlashlight; - (void)_deviceBlockStateDidChangeNotification:(id)a0; - (void)_tearDownFlashlightIfOff; - (void).cxx_destruct; - (void)_launchCamera; - (id)initWithLockScreenDefaults:(id)a0; - (void)_setupFlashlight; - (BOOL)_shouldPrewarmOnTouch; - (BOOL)_supportsCamera; - (void)fireActionForButton:(id)a0; - (void)viewDidDisappear:(BOOL)a0; - (void)flashlightLevelDidChange:(unsigned long long)a0; - (BOOL)handleEvent:(id)a0; - (BOOL)_isFlashlightOn; @end