@class NSMutableArray, NSString, FBSSerialQueue, BSServiceConnectionListener, UISApplicationInitializationContext; @protocol UISApplicationSupportServiceDelegate; @interface UISApplicationSupportService : NSObject { struct os_unfair_lock_s { unsigned int _os_unfair_lock_opaque; } _lock; BSServiceConnectionListener *_listener; FBSSerialQueue *_targetQueue; NSMutableArray *_lock_launchPendedRequests; BOOL _lock_started; BOOL _lock_finishedLaunching; struct { unsigned char defaultContext : 1; unsigned char overrideInitialize : 1; unsigned char initializeClientSync : 1; unsigned char initializeClientSyncWithParameters : 1; unsigned char initializeClientAsync : 1; unsigned char initializeClientLegacy : 1; unsigned char requestPasscodeUnlockUI : 1; unsigned char destroyScenes : 1; } _lock_delegateFlags; } @property (readonly) BOOL hasFinishedLaunching; @property (copy) UISApplicationInitializationContext *defaultContext; @property (retain) id delegate; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)sharedInstance; - (void)_setDelegate:(id)a0; - (id)_delegate; - (id)init; - (void)dealloc; - (id)initWithCalloutQueue:(id)a0; - (void)start; - (void)_pendRequestUntilLaunch:(id /* block */)a0; - (void)listener:(id)a0 didReceiveConnection:(id)a1 withContext:(id)a2; - (void)initializeClientWithParameters:(id)a0 completion:(id /* block */)a1; - (id)_initWithDelegate:(id)a0 targetQueue:(id)a1; - (void)destroyScenesPersistentIdentifiers:(id)a0 animationType:(id)a1 destroySessions:(id)a2 completion:(id /* block */)a3; - (void).cxx_destruct; - (oneway void)requestPasscodeUnlockUIWithCompletion:(id /* block */)a0; @end