@class NSString, FBSSceneSettings, UIWindowScene; @interface _UIWindowSceneCoordinateSpace : NSObject { FBSSceneSettings *_effectiveSettings; } @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } bounds; @property (readonly, weak, nonatomic) UIWindowScene *windowScene; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })convertRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 toCoordinateSpace:(id)a1; - (struct CGPoint { double x0; double x1; })convertPoint:(struct CGPoint { double x0; double x1; })a0 toCoordinateSpace:(id)a1; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })convertRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 fromCoordinateSpace:(id)a1; - (struct CGPoint { double x0; double x1; })convertPoint:(struct CGPoint { double x0; double x1; })a0 fromCoordinateSpace:(id)a1; - (void).cxx_destruct; - (id)initWithWindowScene:(id)a0 effectiveSettings:(id)a1; @end