@class NSArray; @interface _UITraitTokenSet : NSObject { struct unordered_set, std::equal_to, std::allocator> { struct __hash_table, std::equal_to, std::allocator> { struct unique_ptr *> *[], std::__bucket_list_deallocator *> *>>> { struct __compressed_pair *> **, std::__bucket_list_deallocator *> *>>> { void **__value_; struct __bucket_list_deallocator *> *>> { struct __compressed_pair *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair *>, std::allocator>> { struct __hash_node_base *> { void *__next_; } __value_; } __p1_; struct __compressed_pair> { unsigned long long __value_; } __p2_; struct __compressed_pair> { float __value_; } __p3_; } __table_; } _set; NSArray *_cachedArrayRepresentation; } - (unsigned long long)hash; - (void)dealloc; - (id).cxx_construct; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (unsigned long long)countByEnumeratingWithState:(struct { unsigned long long x0; id *x1; unsigned long long *x2; unsigned long long x3[5]; } *)a0 objects:(id *)a1 count:(unsigned long long)a2; - (id)copyWithZone:(struct _NSZone { } *)a0; @end