@class _UIPortalView, CADisplayLink, NSString, UIView; @protocol _UITextSelectionWidgetAnimating, UICoordinateSpace; @interface _UITextMagnifiedLoupeView : UIView <_UITextLoupeView> @property (nonatomic) struct { BOOL apertureOpen; BOOL floatingAbove; } animationState; @property (retain, nonatomic) CADisplayLink *displayLink; @property (retain, nonatomic) UIView *portalContainerView; @property (retain, nonatomic) UIView *containerView; @property (retain, nonatomic) UIView *glowView; @property (retain, nonatomic) UIView *coverView; @property (retain, nonatomic) _UIPortalView *portalView; @property (weak, nonatomic) UIView<_UITextSelectionWidgetAnimating> *animatableSelectionWidget; @property (nonatomic) unsigned long long orientation; @property (readonly, nonatomic) struct CGSize { double x0; double x1; } preferredSize; @property (readonly, nonatomic) id containerCoordinateSpace; @property (nonatomic) BOOL visible; @property (nonatomic) double dismissalProgress; @property (nonatomic) struct CGPoint { double x; double y; } modelPosition; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)_displayLinkFired:(id)a0; - (void)removeFromSuperview; - (id)initWithSourceView:(id)a0; - (void).cxx_destruct; - (void)layoutSubviews; - (void)setVisible:(BOOL)a0 animated:(BOOL)a1 completion:(id /* block */)a2; - (id)_animatableSelectionWidget; - (struct { id x0; double x1; double x2; struct CGSize { double x0; double x1; } x3; })_defaultOriginShadow; - (struct { struct CGPoint { double x0; double x1; } x0; struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } x1; double x2; id x3; })_defaultOriginShape; - (BOOL)_isVertical; - (void)_resetAnimationState; - (void)_stopDisplayLink; - (void)_updatePortalViewTransformForPosition:(struct CGPoint { double x0; double x1; })a0 zoomScale:(double)a1; - (struct CGPoint { double x0; double x1; })constrainedModelPositionForPosition:(struct CGPoint { double x0; double x1; })a0; @end