@class UIScene; @interface _UISceneLifecycleMonitor : NSObject @property (weak, nonatomic) UIScene *_scene; @property (readonly, nonatomic) long long currentActivationState; - (void)didBecomeActive; - (void)willResignActive; - (void)didConnect; - (id)initWithScene:(id)a0; - (void)didEnterBackground; - (void)willEnterForeground; - (void)willConnect; - (void)willDisonnect; - (void)willBecomeActive; - (void).cxx_destruct; - (void)willEnterBackground; - (void)didEnterForeground; - (void)transitionToTargetState:(id)a0 fromState:(id)a1 withTransitionContext:(id)a2 preparations:(id /* block */)a3; - (void)didResignActive; - (void)didDisonnect; @end