@class NSString; @interface _UISceneLayerTargetWithContext : NSObject { id _context; unsigned long long _equalityType; id /* block */ _block; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)succinctDescriptionBuilder; - (id)descriptionBuilderWithMultilinePrefix:(id)a0; - (BOOL)matchesLayer:(id)a0; - (id)descriptionWithMultilinePrefix:(id)a0; - (void).cxx_destruct; - (id)succinctDescription; - (id)initWithContext:(id)a0 equalityType:(unsigned long long)a1 matchingBlock:(id /* block */)a2; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end