@class UIBezierPath, CALayer; @interface _UIRadiosityShadowView : UIView @property (retain, nonatomic) UIBezierPath *shadowPath; @property (retain, nonatomic) CALayer *punchoutLayer; @property (nonatomic) BOOL needsPunchout; - (void).cxx_destruct; - (id)initWithSourceView:(id)a0 shadowPath:(id)a1 isSoft:(BOOL)a2; @end