@class NSString, _UITouchDurationObservingGestureRecognizer, UIView, UIGestureRecognizer; @protocol _UIClickInteractionDriverDelegate; @interface _UILongPressClickInteractionDriver : NSObject { unsigned long long _currentState; struct { BOOL didUpdateHighlightProgress; BOOL shouldDelayGesture; BOOL shouldBeDelayedByGesture; } _delegateImplements; unsigned long long _behavior; } @property (class, readonly, nonatomic) BOOL requiresForceCapability; @property (class, readonly, nonatomic) BOOL prefersCancelsTouchesInView; @property (retain, nonatomic) _UITouchDurationObservingGestureRecognizer *gestureRecognizer; @property (nonatomic) double clickDownDuration; @property (nonatomic) double forceMultiplier; @property (nonatomic) BOOL reachedClickDownThreshold; @property (readonly, nonatomic) double clickTimeoutDuration; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @property (weak, nonatomic) id<_UIClickInteractionDriverDelegate> delegate; @property (weak, nonatomic) UIView *view; @property (nonatomic) double allowableMovement; @property (nonatomic) BOOL cancelsTouchesInView; @property (readonly, nonatomic) UIGestureRecognizer *primaryGestureRecognizer; @property (readonly, nonatomic) double touchDuration; @property (readonly, nonatomic) BOOL hasExceededAllowableMovement; @property (readonly, nonatomic) BOOL isCurrentlyAcceleratedByForce; @property (readonly, nonatomic) BOOL clicksUpAutomaticallyAfterTimeout; @property (readonly, nonatomic) double maximumEffectProgress; @property (readonly, nonatomic) unsigned long long inputPrecision; @property (nonatomic) unsigned long long driverStyle; @property (nonatomic) unsigned long long behavior; - (void)_gestureRecognizerFailed:(id)a0; - (id)init; - (void)_updateForActiveGestureRecognizer; - (BOOL)gestureRecognizer:(id)a0 shouldReceiveTouch:(id)a1; - (void)cancelInteraction; - (BOOL)gestureRecognizer:(id)a0 shouldBeRequiredToFailByGestureRecognizer:(id)a1; - (struct CGPoint { double x0; double x1; })locationInCoordinateSpace:(id)a0; - (void)_handleGestureRecognizer:(id)a0; - (void).cxx_destruct; - (void)_asyncGestureBegan; - (void)_notifyDelegateOfUpdatedClickDownProgress:(double)a0 forceAdjustedClickDownDuration:(double)a1; - (BOOL)gestureRecognizer:(id)a0 shouldRequireFailureOfGestureRecognizer:(id)a1; - (BOOL)gestureRecognizer:(id)a0 shouldRecognizeSimultaneouslyWithGestureRecognizer:(id)a1; @end