@class UIColor, _UIImageCUIVectorGlyphContent, NSString, UIImageAsset; @interface _UIImageSymbolLayer : NSObject @property (retain, nonatomic) UIImageAsset *asset; @property (retain, nonatomic) _UIImageCUIVectorGlyphContent *content; @property (retain, nonatomic) UIColor *color; @property (nonatomic) struct CGPoint { double x; double y; } offset; @property (nonatomic) double scaleFactor; @property (readonly, nonatomic) NSString *name; @property (readonly, nonatomic, getter=isSystemImage) BOOL systemImage; + (id)_symbolLayerWithName:(id)a0 color:(id)a1 offset:(struct CGPoint { double x0; double x1; })a2 scaleFactor:(double)a3; + (id)_symbolLayerWithImage:(id)a0 color:(id)a1 offset:(struct CGPoint { double x0; double x1; })a2 scaleFactor:(double)a3; + (id)_symbolLayerWithSystemName:(id)a0 color:(id)a1 offset:(struct CGPoint { double x0; double x1; })a2 scaleFactor:(double)a3; + (id)_symbolLayerWithName:(id)a0 color:(id)a1; + (id)_symbolLayerWithSystemName:(id)a0 color:(id)a1; - (void).cxx_destruct; @end