@interface _UIFloatingMotionConfiguration : NSObject @property (readonly, nonatomic) struct CGPoint { double x; double y; } rotation; @property (readonly, nonatomic) struct CGPoint { double x; double y; } translation; + (id)configurationWithLargeTranslationOnAxis:(unsigned long long)a0; + (id)configurationWithRotation:(struct CGPoint { double x0; double x1; })a0; + (id)configurationWithRotationOnAxis:(unsigned long long)a0; + (id)configurationWithTranslation:(struct CGPoint { double x0; double x1; })a0; + (id)configurationWithTranslationOnAxis:(unsigned long long)a0; - (unsigned long long)hash; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)_initWithTranslation:(struct CGPoint { double x0; double x1; })a0 rotation:(struct CGPoint { double x0; double x1; })a1; @end