@class UIBezierPath, NSString; @interface _UIDynamicTransformer : NSObject { struct CGPoint { double x; double y; } _center; id /* block */ _action; } @property (nonatomic) struct CGPoint { double x0; double x1; } center; @property (readonly, nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } bounds; @property (nonatomic) struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; } transform; @property (readonly, nonatomic) unsigned long long collisionBoundsType; @property (readonly, nonatomic) UIBezierPath *collisionBoundingPath; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void).cxx_destruct; - (id)initWithActionBlock:(id /* block */)a0; @end