@interface _UIDynamicAnimationActiveValue : NSObject { double _boundaryPull; id _applier; unsigned char _lowerBoundary : 1; unsigned char _upperBoundary : 1; } @property (nonatomic) double value; @property (nonatomic) double minimumActiveValue; @property (nonatomic) double maximumActiveValue; @property (nonatomic) int type; + (id)activeValue:(double)a0 ofType:(int)a1; + (id)lowerBoundary:(double)a0 ofType:(int)a1; + (id)upperBoundary:(double)a0 ofType:(int)a1; - (id)init; - (void)dealloc; - (id)description; - (void)_appendDescriptionToString:(id)a0 atLevel:(int)a1; - (id /* block */)_applier; - (double)_boundaryPull; - (BOOL)_isLowerBoundary; - (BOOL)_isUpperBoundary; - (void)_setBoundaryPull:(double)a0; @end