@class NSString; @interface _UIDiscreteFeedback : _UIFeedback <_UIFeedbackDiscretePlayable> @property (nonatomic) long long type; @property (readonly, nonatomic, getter=isHighPriority) BOOL highPriority; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (BOOL)supportsSecureCoding; + (id)type; + (id)discreteFeedbackForType:(long long)a0; - (unsigned long long)_effectiveEventType; - (id)_playableProtocol; - (id)initWithDictionaryRepresentation:(id)a0; - (BOOL)isPlaying; - (id)dictionaryRepresentation; - (id)_debugDictionary; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (unsigned int)_effectiveSystemSoundID; @end