@class UIBezierPath; @interface _UIDiffuseShadowView : UIView @property (nonatomic) double intensity; @property (nonatomic) double radius; @property (nonatomic) struct CGSize { double x0; double x1; } offset; @property (copy, nonatomic) UIBezierPath *path; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)_updateForCurrentTraits; @end