@class UIColor, NSArray, UIVibrancyEffect, UIImage; @interface _UIBarBackgroundLayout : NSObject @property (readonly, nonatomic) double bgInset; @property (readonly, nonatomic) BOOL shouldUseExplicitGeometry; @property (readonly, nonatomic) double bg1Alpha; @property (readonly, nonatomic) NSArray *bg1Effects; @property (readonly, nonatomic) UIColor *bg1Color; @property (readonly, nonatomic) UIImage *bg1Image; @property (readonly, nonatomic) double bg1ImageAlpha; @property (readonly, nonatomic) long long bg1ImageMode; @property (readonly, nonatomic) BOOL bg1HasShadow; @property (readonly, nonatomic) UIColor *bg1ShadowColor; @property (readonly, nonatomic) UIImage *bg1ShadowImage; @property (readonly, nonatomic) UIVibrancyEffect *bg1ShadowEffect; @property (readonly, nonatomic) UIColor *bg1ShadowTint; @property (readonly, nonatomic) double bg1ShadowAlpha; @property (readonly, nonatomic) BOOL bg2Enabled; @property (readonly, nonatomic) double bg2Alpha; @property (readonly, nonatomic) NSArray *bg2Effects; @property (readonly, nonatomic) UIColor *bg2Color; @property (readonly, nonatomic) UIImage *bg2Image; @property (readonly, nonatomic) long long bg2ImageMode; @property (readonly, nonatomic) BOOL bg2HasShadow; @property (readonly, nonatomic) UIColor *bg2ShadowColor; @property (readonly, nonatomic) UIImage *bg2ShadowImage; @property (readonly, nonatomic) UIVibrancyEffect *bg2ShadowEffect; @property (readonly, nonatomic) UIColor *bg2ShadowTint; @property (readonly, nonatomic) double bg2ShadowAlpha; @property (nonatomic) long long interfaceIdiom; @property (nonatomic) long long interfaceStyle; @property (nonatomic) double backgroundAlpha; @property (nonatomic) double shadowAlpha; @property (nonatomic) BOOL shadowHidden; @property (nonatomic) BOOL useExplicitGeometry; @property (nonatomic) double backgroundHeight1; @property (nonatomic) double backgroundHeight2; @property (nonatomic) double backgroundTransitionProgress; @property (readonly, nonatomic) double topInset; @property (nonatomic) BOOL disableTinting; - (void)describeInto:(id)a0; - (BOOL)bg2HasHeight; - (id)init; - (id)initWithLayout:(id)a0; - (id)description; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; @end