@class UIScene, NSString; @interface _UIBacklightNullEnvironment : NSObject <_UISceneComponentProviding> @property (weak, nonatomic, getter=_scene, setter=_setScene:) UIScene *_scene; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)initWithScene:(id)a0; - (void).cxx_destruct; @end