@class NSString, NSArray, NSDictionary; @interface _UIApplicationInfoParser : NSObject { BOOL _isYukonLinked; } @property (readonly, nonatomic) long long requestedStatusBarStyle; @property (readonly, nonatomic) long long interfaceOrientation; @property (readonly, nonatomic) long long launchingInterfaceOrientationForSpringBoard; @property (readonly, nonatomic) unsigned long long supportedInterfaceOrientations; @property (readonly, nonatomic) long long backgroundStyle; @property (readonly, nonatomic) unsigned long long ignoredOverrides; @property (readonly, nonatomic) long long whitePointAdaptivityStyle; @property (readonly, nonatomic) unsigned long long viewControllerBasedStatusBarAppearance; @property (readonly, copy, nonatomic) NSString *launchImageFile; @property (readonly, copy, nonatomic) NSString *keyColorAssetName; @property (readonly, nonatomic) BOOL isExitsOnSuspend; @property (readonly, nonatomic) BOOL canChangeBackgroundStyle; @property (readonly, nonatomic) BOOL statusBarHidden; @property (readonly, nonatomic) BOOL statusBarHiddenWhenVerticallyCompact; @property (readonly, nonatomic) BOOL systemWindowsSecure; @property (readonly, nonatomic) BOOL optOutOfRTL; @property (readonly, nonatomic) BOOL disableLayoutAwareShortcuts; @property (readonly, nonatomic) BOOL requiresHighResolution; @property (readonly, nonatomic) BOOL fakingRequiresHighResolution; @property (readonly, nonatomic) BOOL supportsMultiwindow; @property (readonly, nonatomic) BOOL supportsSceneItemProviders; @property (readonly, copy, nonatomic) NSArray *canvasDefinitions; @property (readonly, copy, nonatomic) NSString *preferredDefaultSceneSessionRole; @property (readonly, copy, nonatomic) NSDictionary *sceneConfigurations; @property (readonly, nonatomic) BOOL supportedOnLockScreen; @property (readonly, nonatomic) long long supportedUserInterfaceStyle; @property (readonly, nonatomic) BOOL hasSupportsIndirectInputEventsKey; @property (readonly, nonatomic) BOOL supportsIndirectInputEvents; @property (readonly, copy, nonatomic) NSArray *deviceFamilies; @property (readonly, nonatomic) BOOL requiresGameControllerBasedFocus; @property (readonly, nonatomic) BOOL focusEnabledInLimitedControls; @property (readonly, nonatomic) BOOL forcesDefaultFocusAppearance; @property (readonly, nonatomic) BOOL focusSystemEnabled; @property (readonly, nonatomic) BOOL supportsPrintCommand; @property (readonly, nonatomic) BOOL supportsAlwaysOnDisplay; @property (readonly, nonatomic) BOOL supportsBacklightEnvironment; @property (readonly, nonatomic) NSDictionary *utTypeToDocumentClassMap; + (id)mainBundleInfoParser; - (BOOL)_isLinkedOnOrAfterYukon; - (void)_computeSupportedUserInterfaceStyleFromInfo:(id)a0; - (void)_computeSupportedInterfaceOrientationsWithInfo:(id)a0; - (void).cxx_destruct; - (id)_initWithApplicationPlistData:(id)a0; - (id)_initWithBundle:(id)a0; - (id)initWithApplicationProxy:(id)a0; @end