@class NSArray; @interface _UIAnimatedImage : UIImage { NSArray *_images; double _duration; } + (BOOL)supportsSecureCoding; - (unsigned long long)hash; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_contentRectInPixels; - (void)_setAlwaysStretches:(BOOL)a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_contentStretchInPixels; - (void)encodeWithCoder:(id)a0; - (BOOL)_isTiledWhenStretchedToSize:(struct CGSize { double x0; double x1; })a0; - (id)images; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })capInsets; - (BOOL)_isResizable; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })alignmentRectInsets; - (void).cxx_destruct; - (double)duration; - (BOOL)isEqual:(id)a0; - (id)initWithCoder:(id)a0; - (long long)resizingMode; - (id)_bezeledImageWithShadowRed:(double)a0 green:(double)a1 blue:(double)a2 alpha:(double)a3 fillRed:(double)a4 green:(double)a5 blue:(double)a6 alpha:(double)a7 drawShadow:(BOOL)a8; - (id)_doubleBezeledImageWithExteriorShadowRed:(double)a0 green:(double)a1 blue:(double)a2 alpha:(double)a3 interiorShadowRed:(double)a4 green:(double)a5 blue:(double)a6 alpha:(double)a7 fillRed:(double)a8 green:(double)a9 blue:(double)a10 alpha:(double)a11; - (void)_horizontallyFlipImageOrientation; - (id)_imageScaledToProportion:(double)a0 interpolationQuality:(int)a1; - (id)_imageWithStylePresets:(id)a0 tintColor:(id)a1 traitCollection:(id)a2; - (id)_initWithOtherImage:(id)a0; - (BOOL)_isPDFVector; - (BOOL)_isSVGVector; - (void)_mirrorImageOrientation; - (void)_setAlignmentRectInsets:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a0; - (struct CGSize { double x0; double x1; })_sizeWithHairlineThickening:(BOOL)a0 renderingEffects:(unsigned long long)a1 forTraitCollection:(id)a2; - (id)initWithImages:(id)a0 duration:(double)a1; - (id)resizableImageWithCapInsets:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a0; - (id)resizableImageWithCapInsets:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a0 resizingMode:(long long)a1; @end