@class UIBezierPath, UIColor; @interface UIRoundedRectButton : UIButton { UIBezierPath *_fillPath; UIColor *_fillColor; } + (Class)_visualProviderClass; - (long long)buttonType; - (void)setHighlighted:(BOOL)a0; - (void)_updateState; - (void)setTintColor:(id)a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)setFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)drawRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)setBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)_canDrawContent; - (void).cxx_destruct; - (id)_contentBackgroundColor; - (void)_invalidatePaths; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 fillColor:(id)a1; @end