@class UIBezierPath, UIShape, NSString; @interface UIResolvedShape : NSObject { void /* unknown type, empty encoding */ value; void /* unknown type, empty encoding */ cachedShape; } @property (nonatomic, readonly) UIBezierPath *path; @property (nonatomic, readonly) UIShape *shape; @property (nonatomic, readonly) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } boundingRect; @property (nonatomic, readonly) NSString *description; @property (nonatomic, readonly) NSString *debugDescription; - (id)init; - (void).cxx_destruct; - (id)copyWithZone:(void *)a0; - (id)_shapeByClippingToShape:(id)a0; - (id)_shapeByConvertingFromSpace:(id)a0 toSpace:(id)a1; - (id)shapeByApplyingInset:(double)a0; - (id)shapeByApplyingInsets:(struct UIEdgeInsets { double x0; double x1; double x2; double x3; })a0; @end