@class UIBezierPath, NSString; @interface UIPointerShape : NSObject @property (copy, nonatomic) UIBezierPath *path; @property (nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } rect; @property (nonatomic) struct CGPoint { double x; double y; } pinnedPoint; @property (nonatomic) double cornerRadius; @property (nonatomic) double defaultCornerRadius; @property (nonatomic) struct CGPoint { double x; double y; } inherentConstrainedSlip; @property (nonatomic) double beamLength; @property (readonly, nonatomic) struct CGSize { double x0; double x1; } size; @property (readonly, nonatomic) double effectiveCornerRadius; @property (readonly, nonatomic) NSString *cornerCurve; @property (readonly, nonatomic) BOOL isEmpty; @property (readonly, nonatomic) BOOL isCircle; @property (readonly, nonatomic) BOOL isElastic; @property (nonatomic) unsigned long long materialUsage; @property (nonatomic, setter=_setType:) long long _type; + (id)shapeWithPath:(id)a0; + (id)_elasticRectShapePinnedAtPoint:(struct CGPoint { double x0; double x1; })a0; + (id)_linkPointerShape; + (id)_shapeWithSymbol:(id)a0 pointSize:(double)a1; + (id)beamWithPreferredLength:(double)a0 axis:(unsigned long long)a1; + (id)shapeWithRoundedRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; + (id)shapeWithRoundedRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 cornerRadius:(double)a1; - (id)init; - (unsigned long long)hash; - (id)description; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end