@class NSString, NSMapTable, NSMutableSet, BSServiceConnectionListener, NSObject; @protocol OS_dispatch_queue; @interface UIOServer : NSObject { BOOL _activated; NSObject *_serviceQueue; BSServiceConnectionListener *_connectionListener; NSMutableSet *_connections; NSMapTable *_displayDelegateTable; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)sharedInstance; + (id)_identifierForSceneType:(long long)a0 displayHardwareIdentifier:(id)a1; + (id)displayDelegateIdentifierForScene:(id)a0; - (id)init; - (void)listener:(id)a0 didReceiveConnection:(id)a1 withContext:(id)a2; - (void)invalidate; - (void)activate; - (void).cxx_destruct; - (id)displayDelegateForAction:(id)a0; - (id)displayDelegateForAction:(id)a0 sceneType:(long long)a1; - (id)displayDelegateForIdentifier:(id)a0; - (void)registerDisplayDelegate:(id)a0 forIdentifier:(id)a1; - (void)unregisterDisplayDelegateForIdentifier:(id)a0; @end