@class NSString, BSCornerRadiusConfiguration, NSSet, NSNumber; @protocol BSInterfaceOrientationMapResolving, BSXPCSecureCoding; @interface UIMutableApplicationSceneSettings : FBSMutableSceneSettings @property (retain, nonatomic) NSString *persistenceIdentifier; @property (nonatomic) BOOL underLock; @property (nonatomic) unsigned long long statusBarStyleOverridesToSuppress; @property (nonatomic) unsigned long long deactivationReasons; @property (nonatomic) long long userInterfaceStyle; @property (retain, nonatomic) NSNumber *forcedStatusBarStyle; @property (nonatomic) BOOL forcedStatusBarForegroundTransparent; @property (nonatomic) BOOL deviceOrientationEventsEnabled; @property (nonatomic) BOOL canShowAlerts; @property (nonatomic) BOOL idleModeEnabled; @property (nonatomic) BOOL statusBarDisabled; @property (nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } peripheryInsets; @property (nonatomic) long long statusBarParts; @property (nonatomic) struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } statusBarAvoidanceFrame; @property (nonatomic) double statusBarHeight; @property (nonatomic) double systemMinimumMargin; @property (nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsPortrait; @property (nonatomic) double homeAffordanceOverlayAllowance; @property (nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsLandscapeLeft; @property (nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsPortraitUpsideDown; @property (nonatomic) struct UIEdgeInsets { double x0; double x1; double x2; double x3; } safeAreaInsetsLandscapeRight; @property (nonatomic) long long deviceOrientation; @property (nonatomic) unsigned long long artworkSubtype; @property (retain, nonatomic) BSCornerRadiusConfiguration *cornerRadiusConfiguration; @property (nonatomic) unsigned int hostContextIdentifierForSnapshotting; @property (nonatomic) unsigned long long scenePresenterRenderIdentifierForSnapshotting; @property (nonatomic) long long accessibilityContrast; @property (nonatomic) long long pointerLockStatus; @property (nonatomic) long long interfaceOrientationMode; @property (retain, nonatomic) id interfaceOrientationMapResolver; @property (nonatomic) BOOL screenBoundsIgnoresSceneOrientation; @property (nonatomic) long long screenReferenceDisplayModeStatus; @property (nonatomic) BOOL enhancedWindowingEnabled; @property (nonatomic) unsigned long long hostReferenceAngleMode; @property (nonatomic) double angleFromHostReferenceUprightDirection; @property (retain, nonatomic) NSSet *targetOfEventDeferringEnvironments; @property (nonatomic, setter=_setDebugValidationOrientationMaskEnabled:) BOOL _debugValidationOrientationMaskEnabled; @property (nonatomic) BOOL inLiveResize; @property (nonatomic) BOOL isCapturingContentForAdditionalRenderingDestination; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)keyDescriptionForSetting:(unsigned long long)a0; - (id)valueDescriptionForFlag:(long long)a0 object:(id)a1 ofSetting:(unsigned long long)a2; - (double)defaultStatusBarHeightForOrientation:(long long)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)isUISubclass; - (void)setDefaultStatusBarHeight:(double)a0 forOrientation:(long long)a1; @end