@class UIKBRenderFactory; @interface UIKBRenderFactory_Composite : UIKBRenderFactoryiPhone { UIKBRenderFactory *_overlayFactory; } - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })variantSymbolFrameInsets; - (struct CGPoint { double x0; double x1; })popupSymbolTextOffset; - (struct CGPoint { double x0; double x1; })variantAnnotationTextOffset; - (struct CGPoint { double x0; double x1; })variantSymbolTextOffset; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })wideShadowPaddleInsets; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })variantPaddedFrameInsets; - (BOOL)isTallPopup; - (void).cxx_destruct; - (double)popupFontSize; - (Class)_overlayFactoryClass; - (id)initWithRenderingContext:(id)a0 skipLayoutSegments:(BOOL)a1; - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })wideShadowPopupMenuInsets; @end