@interface UIKBRenderFactory10Key_Landscape : UIKBRenderFactory10Key_Portrait - (struct UIEdgeInsets { double x0; double x1; double x2; double x3; })wideShadowPaddleInsets; - (struct CGPoint { double x0; double x1; })numberPadKeySecondaryTextOffset; - (struct CGPoint { double x0; double x1; })abcKeyTextOffset; - (double)capitalAbcSymbolSize; - (double)centerColumnWidthFactor; - (double)controlColumnWidthFactor; - (struct CGPoint { double x0; double x1; })longVowelSignKeyTextOffset; - (double)numberPadKeyPrimarySymbolSize; - (struct CGPoint { double x0; double x1; })numberPadKeyPrimaryTextOffset; - (struct CGPoint { double x0; double x1; })numberPadVBarSecondaryTextOffset; - (void)setupColumnLayoutSegmentsWithControlWidth:(double)a0; @end