@class NSString; @interface UIInterpolatedColorMatrix : NSObject { struct CAColorMatrix { float m11; float m12; float m13; float m14; float m15; float m21; float m22; float m23; float m24; float m25; float m31; float m32; float m33; float m34; float m35; float m41; float m42; float m43; float m44; float m45; } _colorMatrix; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)valueWithColorMatrix:(struct CAColorMatrix { float x0; float x1; float x2; float x3; float x4; float x5; float x6; float x7; float x8; float x9; float x10; float x11; float x12; float x13; float x14; float x15; float x16; float x17; float x18; float x19; })a0; + (id)epsilonCompatibleWithVector:(id)a0; + (id)zeroCompatibleWithVector:(id)a0; - (id)multiplyByScalar:(double)a0; - (void)integrateWithVelocity:(id)a0 target:(id)a1 intermediateTarget:(id)a2 intermediateTargetVelocity:(id)a3 parameters:(struct { struct { double x0; double x1; double x2; long long x3; } x0; struct { double x0; double x1; double x2; long long x3; } x1; struct { double x0; double x1; double x2; long long x3; } x2; BOOL x3; BOOL x4; BOOL x5; })a4 state:(struct { struct { double x0; double x1; } x0; struct { double x0; double x1; } x1; double x2; double x3; })a5 delta:(double)a6; - (id)addVector:(id)a0; - (id)multiplyByVector:(id)a0; - (void)reinitWithVector:(id)a0; - (id)interpolateTo:(id)a0 progress:(double)a1; - (BOOL)isUndefined; - (BOOL)isCompatibleWith:(id)a0; - (id)getValue; - (BOOL)isApproximatelyEqualTo:(id)a0 withinEpsilon:(id)a1; - (id)initWithColorMatrix:(struct CAColorMatrix { float x0; float x1; float x2; float x3; float x4; float x5; float x6; float x7; float x8; float x9; float x10; float x11; float x12; float x13; float x14; float x15; float x16; float x17; float x18; float x19; })a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end