@class UIEventFetcher, UIEventEnvironment; @interface UIEventDispatcher : NSObject { UIEventEnvironment *_mainEnvironment; UIEventFetcher *_eventFetcher; struct __CFRunLoopSource { } *_handleEventQueueRunLoopSource; struct __CFRunLoopSource { } *_collectHIDEventsRunLoopSource; struct __CFRunLoop { } *_runLoop; } - (void)dealloc; - (void)eventFetcherDidReceiveEvents:(id)a0; - (id)initWithApplication:(id)a0; - (void).cxx_destruct; @end