@class UITouch, NSArray, NSString, NSMutableArray; @interface UIDragInteractionContextImpl : NSObject @property (nonatomic) long long state; @property (retain, nonatomic) NSArray *items; @property (nonatomic) BOOL shouldAnimateLift; @property (copy, nonatomic) id /* block */ animations; @property (copy, nonatomic) id /* block */ completion; @property (copy, nonatomic) id /* block */ _sessionDidBegin; @property (nonatomic) struct CGPoint { double x; double y; } initialLocation; @property (nonatomic, getter=isPreparedForLift) BOOL preparedForLift; @property (nonatomic) long long invocationType; @property (retain, nonatomic) UITouch *initiationTouch; @property (nonatomic) BOOL hasBegunDrag; @property (readonly, nonatomic) NSMutableArray *animationBlocks; @property (readonly, nonatomic) NSMutableArray *completionBlocks; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; @end