@class NSSet; @interface UIDestroySceneAction : BSAction @property (readonly, nonatomic) unsigned long long preferredAnimationType; @property (readonly, nonatomic) NSSet *persistedIdentifiers; @property (readonly, nonatomic) BOOL destroySceneSession; @property (readonly, nonatomic, getter=isUserOriginatedRequest) BOOL userOriginatedRequest; - (id)keyDescriptionForSetting:(unsigned long long)a0; - (long long)UIActionType; - (id)initWithPersistedIdentifiers:(id)a0 preferredAnimationType:(unsigned long long)a1 callbackQueue:(id)a2 completion:(id /* block */)a3; - (id)initWithPersistedIdentifiers:(id)a0 preferredAnimationType:(unsigned long long)a1 forDestroyingSession:(BOOL)a2 callbackQueue:(id)a3 completion:(id /* block */)a4; - (id)initWithPersistedIdentifiers:(id)a0 preferredAnimationType:(unsigned long long)a1 forDestroyingSession:(BOOL)a2 userOriginatedRequest:(BOOL)a3 callbackQueue:(id)a4 completion:(id /* block */)a5; - (id)initWithPreferredAnimationType:(unsigned long long)a0 callbackQueue:(id)a1 completion:(id /* block */)a2; @end