@class NSString; @interface BLSBacklightSceneVisualState : NSObject @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, nonatomic) long long activeAppearance; @property (readonly, nonatomic) long long updateFidelity; @property (readonly, nonatomic) long long adjustedLuminance; @property (readonly, nonatomic, getter=isDimmed) BOOL dimmed; @property (readonly, nonatomic) long long grantedFidelity; @property (readonly, nonatomic) long long expectedFidelity; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)bls_loggingString; - (id)bls_shortLoggingString; - (void)encodeWithXPCDictionary:(id)a0; - (id)init; - (id)initWithActiveAppearance:(long long)a0 updateFidelity:(long long)a1 adjustedLuminance:(long long)a2; - (BOOL)isEssentiallyEqualToVisualState:(id)a0; - (void)encodeWithCoder:(id)a0; - (id)initWithActiveAppearance:(long long)a0 updateFidelity:(long long)a1 adjustedLuminance:(long long)a2 dimmed:(BOOL)a3; - (id)initWithXPCDictionary:(id)a0; - (id)newVisualStateWithUpdateFidelity:(long long)a0; - (BOOL)isEqual:(id)a0; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; @end