@class NSString; @interface VFXRERenderTargetInfoImpl : NSObject @property (nonatomic) const struct RenderTargetInfo { struct RenderPipelineDescriptorData { unsigned int x0; int x1[8]; int x2; } x0; BOOL x1; unsigned int x2; } *_renderTargetInfo; @property (readonly, nonatomic) BOOL vrrEnabled; @property (readonly, nonatomic) long long sampleCount; @property (readonly, nonatomic) unsigned long long depthStencilPixelFormat; @property (readonly, nonatomic) unsigned long long depthPixelFormat; @property (readonly, nonatomic) unsigned long long stencilPixelFormat; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (unsigned long long)colorPixelFormatAtIndex:(long long)a0; @end