@interface MCKeyboardState : NSObject @property (readonly, nonatomic) long long userInterfaceIdiom; @property (readonly, nonatomic) BOOL isSplitKeyboard; @property (readonly, nonatomic) BOOL isFloatingKeyboard; @property (readonly, nonatomic) BOOL isHardwareKeyboard; - (id)description; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initWithUserInterfaceIdiom:(long long)a0 isSplitKeyboard:(BOOL)a1 isFloatingKeyboard:(BOOL)a2 isHardwareKeyboard:(BOOL)a3; @end