@class TURepeatingActor, NSObject; @protocol OS_dispatch_queue; @interface TUSoundPlayer : NSObject @property (readonly, nonatomic) NSObject *queue; @property (readonly, nonatomic) TURepeatingActor *repeatingActor; @property (nonatomic) unsigned int soundID; @property (readonly, nonatomic, getter=isPlaying) BOOL playing; - (id)init; - (void)playSound:(unsigned int)a0 iterations:(unsigned long long)a1 pauseDurationBetweenIterations:(double)a2; - (void)playSoundIndefinitely:(unsigned int)a0 pauseDurationBetweenIterations:(double)a1; - (void)playSound:(unsigned int)a0; - (void)playSound:(unsigned int)a0 iterations:(unsigned long long)a1 pauseDurationBetweenIterations:(double)a2 completion:(id /* block */)a3; - (void)stopPlaying; - (void).cxx_destruct; @end