@class CPThreadSafeMutableSet; @interface CPGameCenterUtilities : NSObject @property (readonly, nonatomic) CPThreadSafeMutableSet *supportedBundleIDs; + (id)shared; - (id)init; - (void).cxx_destruct; - (void)fetchGameCenterMultiplayerGameStatusForBundleID:(id)a0 handler:(id /* block */)a1; - (void)fetchOnDeviceMultiplayerBundleIDsWithHandler:(id /* block */)a0; - (BOOL)supportsBundleID:(id)a0; @end