@interface TVShelfLayoutSection : NSObject { struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; } *_itemFrames; } @property (nonatomic) long long numberOfItems; @property (nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } itemsBoundingFrame; @property (nonatomic) struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } sectionHeaderFrame; @property (nonatomic) double sectionHeaderHorizontalOffset; @property (nonatomic) double sectionHeaderVerticalBump; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } sectionInset; - (void)dealloc; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })firstItemFrame; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })itemFrameAtIndex:(long long)a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })lastItemFrame; - (void)setItemFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 atIndex:(long long)a1; @end