@class NSMutableArray, NSArray, ICMediaUserState, NSXPCConnection, NSObject; @protocol OS_dispatch_queue; @interface ICMediaUserStateCenter : NSObject { NSObject *_accessQueue; struct os_unfair_lock_s { unsigned int _os_unfair_lock_opaque; } _lock; NSXPCConnection *_xpcConnection; NSMutableArray *_refreshUserStateCompletionHandlers; NSObject *_completionHandlersQueue; } @property (class, readonly, nonatomic) ICMediaUserStateCenter *shared; @property (copy, nonatomic) NSArray *allUserStates; @property (readonly, nonatomic) ICMediaUserState *activeUserState; - (void)dealloc; - (void)_clearConnection; - (void).cxx_destruct; - (id)initLazily; - (void)_onAsyncServer:(id /* block */)a0; - (void)_applyServerStateUpdatedWithUserStates:(id)a0; - (id)_establishClientConnection; - (id)_getUserStatesCacheOnly; - (id)_getUserStatesForcingRefresh:(BOOL)a0; - (void)_handleServerStateUpdatedNotification:(id)a0; - (id)_initLazily:(BOOL)a0; - (void)_onSyncServer:(id /* block */)a0; - (void)refreshUserStatesWithCompletion:(id /* block */)a0; - (void)refreshUserStatesWithOptions:(unsigned long long)a0 completion:(id /* block */)a1; @end