@class UIColor, NSString, UIBezierPath, CAShapeLayer, UIAccessibilityHUDItem; @interface STUIStatusBarBezierView : UIView @property (readonly, nonatomic) CAShapeLayer *shapeLayer; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } alignmentRectInsets; @property (retain, nonatomic) UIBezierPath *bezierPath; @property (copy, nonatomic) UIColor *fillColor; @property (copy, nonatomic) UIColor *strokeColor; @property (readonly, nonatomic) BOOL wantsCrossfade; @property (readonly, nonatomic) BOOL prefersBaselineAlignment; @property (readonly, nonatomic) BOOL prefersCenterVerticalAlignment; @property (readonly, nonatomic) long long overriddenVerticalAlignment; @property (readonly, nonatomic) UIAccessibilityHUDItem *accessibilityHUDRepresentation; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (Class)layerClass; - (struct CGSize { double x0; double x1; })intrinsicContentSize; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)_shouldAnimatePropertyWithKey:(id)a0; - (void).cxx_destruct; @end