@class NSArray, NSDictionary, NSString; @interface SKTextureAtlas : NSObject { NSDictionary *_textureDict; NSString *_atlasName; BOOL _isCUIImageAtlas; struct unordered_map, std::equal_to, std::allocator>> { struct __hash_table, std::__unordered_map_hasher, std::hash, std::equal_to>, std::__unordered_map_equal, std::equal_to, std::hash>, std::allocator>> { struct unique_ptr, void *> *> *[], std::__bucket_list_deallocator, void *> *> *>>> { struct __compressed_pair, void *> *> **, std::__bucket_list_deallocator, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator, void *> *> *>> { struct __compressed_pair, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair, void *> *>, std::allocator, void *>>> { struct __hash_node_base, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair, std::hash, std::equal_to>> { unsigned long long __value_; } __p2_; struct __compressed_pair, std::equal_to, std::hash>> { float __value_; } __p3_; } __table_; } _textureMap; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, nonatomic) NSArray *textureNames; + (void)_exportAtlasWithDictionary:(id)a0 toFile:(id)a1; + (void)_exportAtlasWithDictionary:(id)a0 toFile:(id)a1 forcePOT:(BOOL)a2; + (id)atlasFromCUIImageAtlas:(id)a0 withName:(id)a1; + (id)atlasNamed:(id)a0; + (id)atlasWithDictionary:(id)a0; + (BOOL)canUseObjectForAtlas:(id)a0; + (struct CGImage { } *)createCGImageFromCUINamedImage:(struct CGImage { } *)a0 withSize:(struct CGSize { double x0; double x1; })a1 atRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2; + (id)findTextureNamed:(id)a0; + (id)getSupportedPostfixes; + (id)lookupCachedTextureNamed:(id)a0; + (void)preloadTextureAtlases:(id)a0 withCompletionHandler:(id /* block */)a1; + (void)preloadTextureAtlasesNamed:(id)a0 withCompletionHandler:(id /* block */)a1; - (void)unload; - (void)commonInit; - (id)init; - (void)dealloc; - (void)encodeWithCoder:(id)a0; - (id).cxx_construct; - (id)description; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (id)textureNamed:(id)a0; - (id)_copyImageData; - (void)_prePopulateCache; - (id)createSubTextureFromTexture:(id)a0 andCUINamedImage:(id)a1 andOrigin:(struct CGPoint { double x0; double x1; })a2; - (id)createTextureFromProvider:(struct CGImageProvider { } *)a0 andSource:(struct CGImage { } *)a1; - (id)findTextureNamedFromAtlas:(id)a0; - (BOOL)isEqualToTextureAtlas:(id)a0; - (void)loadTextures; - (void)loadTexturesFromCUIImageAtlas:(id)a0; - (void)parseAtlasPropertyList:(id)a0 withPath:(id)a1; - (void)preloadWithCompletionHandler:(id /* block */)a0; @end