@class SKRange, SKNode; @interface SKOrientationConstraint : SKConstraint @property (weak) SKNode *node; @property struct CGPoint { double x; double y; } point; @property (copy) SKRange *offset; + (BOOL)supportsSecureCoding; + (id)constraintOrientingToNode:(id)a0 offset:(id)a1; + (id)constraintOrientingToPoint:(struct CGPoint { double x0; double x1; })a0 inNode:(id)a1 offset:(id)a2; + (id)constraintOrientingToPoint:(struct CGPoint { double x0; double x1; })a0 offset:(id)a1; - (void)encodeWithCoder:(id)a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (BOOL)isEqualToOrientationConstraint:(id)a0; - (id)initWithNode:(id)a0 point:(struct CGPoint { double x0; double x1; })a1 offset:(id)a2; @end