@protocol SBNumberPadDelegate; @interface SBNumberPadWithDelegate : TPNumberPad @property (weak, nonatomic) id delegate; - (void)buttonUp:(id)a0; - (void).cxx_destruct; - (id)hitTest:(struct CGPoint { double x0; double x1; })a0 withEvent:(id)a1; - (void)buttonDown:(id)a0; - (void)buttonCancelled:(id)a0; - (id)buttonForPoint:(struct CGPoint { double x0; double x1; })a0 forEvent:(id)a1; - (BOOL)touchAtPoint:(struct CGPoint { double x0; double x1; })a0 isCloseToButton:(id)a1; @end