@class MTShadowView, CALayer; @interface _SBHShadowView : UIView { MTShadowView *_shadowView; CALayer *_shadowLayer; } @property (class, readonly, nonatomic) BOOL supportsMaterialsBasedShadow; @property (nonatomic) BOOL useMaterialBasedShadow; - (void)_updateShadow; - (void)_setContinuousCornerRadius:(double)a0; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })frameWithContentWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)_shouldAnimatePropertyWithKey:(id)a0; - (void).cxx_destruct; - (void)layoutSubviews; @end