@interface SKNodeAccessibility : __SKNodeAccessibility_super + (Class)safeCategoryBaseClass; + (void)_accessibilityPerformValidations:(id)a0; + (id)safeCategoryTargetClassName; - (id)accessibilityLabel; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })accessibilityFrame; - (BOOL)accessibilityElementsHidden; - (id)accessibilityContainer; - (id)accessibilityElementAtIndex:(long long)a0; - (long long)accessibilityElementCount; - (long long)indexOfAccessibilityElement:(id)a0; - (id)_accessibilitySpriteKitChildrenNodes; @end