@class NSValue; @interface SNFallingEdgeSmoother : NSObject { struct { long long value; int timescale; unsigned int flags; long long epoch; } _smoothingDuration; NSValue *_lastEventTime; } + (id)new; - (id)init; - (void).cxx_destruct; - (id)initWithSmoothingDuration:(struct { long long x0; int x1; unsigned int x2; long long x3; })a0; - (BOOL)processValue:(BOOL)a0 time:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1; @end