@interface USKResourcePath : NSObject { struct SdfAssetPath { struct basic_string, std::allocator> { struct __compressed_pair::__rep, std::allocator> { struct __rep { union { struct __long { char *__data_; unsigned long long __size_; unsigned long __cap_ : 63; unsigned char __is_long_ : 1; } __l; struct __short { char __data_[23]; unsigned char __padding_[0]; unsigned char __size_ : 7; unsigned char __is_long_ : 1; } __s; struct __raw { unsigned long long __words[3]; } __r; } ; } __value_; } __r_; } _assetPath; struct basic_string, std::allocator> { struct __compressed_pair::__rep, std::allocator> { struct __rep { union { struct __long { char *__data_; unsigned long long __size_; unsigned long __cap_ : 63; unsigned char __is_long_ : 1; } __l; struct __short { char __data_[23]; unsigned char __padding_[0]; unsigned char __size_ : 7; unsigned char __is_long_ : 1; } __s; struct __raw { unsigned long long __words[3]; } __r; } ; } __value_; } __r_; } _resolvedPath; } _path; } - (unsigned long long)hash; - (id).cxx_construct; - (id)path; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)resolvedPath; - (id)initWithSdfAssetPath:(struct SdfAssetPath { struct basic_string, std::allocator> { struct __compressed_pair::__rep, std::allocator> { struct __rep { union { struct __long { char *x0; unsigned long long x1; unsigned long x2 : 63; unsigned char x3 : 1; } x0; struct __short { char x0[23]; unsigned char x1[0]; unsigned char x2 : 7; unsigned char x3 : 1; } x1; struct __raw { unsigned long long x0[3]; } x2; } x0; } x0; } x0; } x0; struct basic_string, std::allocator> { struct __compressed_pair::__rep, std::allocator> { struct __rep { union { struct __long { char *x0; unsigned long long x1; unsigned long x2 : 63; unsigned char x3 : 1; } x0; struct __short { char x0[23]; unsigned char x1[0]; unsigned char x2 : 7; unsigned char x3 : 1; } x1; struct __raw { unsigned long long x0[3]; } x2; } x0; } x0; } x0; } x1; })a0; - (struct SdfAssetPath { struct basic_string, std::allocator> { struct __compressed_pair::__rep, std::allocator> { struct __rep { union { struct __long { char *x0; unsigned long long x1; unsigned long x2 : 63; unsigned char x3 : 1; } x0; struct __short { char x0[23]; unsigned char x1[0]; unsigned char x2 : 7; unsigned char x3 : 1; } x1; struct __raw { unsigned long long x0[3]; } x2; } x0; } x0; } x0; } x0; struct basic_string, std::allocator> { struct __compressed_pair::__rep, std::allocator> { struct __rep { union { struct __long { char *x0; unsigned long long x1; unsigned long x2 : 63; unsigned char x3 : 1; } x0; struct __short { char x0[23]; unsigned char x1[0]; unsigned char x2 : 7; unsigned char x3 : 1; } x1; struct __raw { unsigned long long x0[3]; } x2; } x0; } x0; } x0; } x1; })sdfAssetPath; @end