@interface SLDSlotTag : UISSlotTag + (unsigned long long)cacheLimit; - (void)encodeWithCoder:(id)a0; - (BOOL)isValid; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)resolvedStyleForStyle:(id)a0; - (unsigned long long)hitTestInformationMaskForStyle:(id)a0; - (unsigned long long)authenticationMessageContextForStyle:(id)a0; - (unsigned long long)failGradeForStyle:(id)a0; @end