@class UISSlotStyle, NSArray, SLDHighlightPillSlotTag, SLHighlightPillMetrics; @interface SLDHighlightPillRenderer : NSObject @property (retain, nonatomic) UISSlotStyle *slotStyle; @property (retain, nonatomic) SLDHighlightPillSlotTag *slotTag; @property (retain, nonatomic) SLHighlightPillMetrics *metricsProvider; @property (nonatomic) struct __CTFont { } *font; @property (retain, nonatomic) NSArray *contactImages; @property (nonatomic, getter=isRTL) BOOL RTL; - (void)dealloc; - (void)renderInContext:(struct CGContext { } *)a0; - (void).cxx_destruct; - (void)_drawAvatarImage:(struct CGImage { } *)a0 inContext:(struct CGContext { } *)a1 atRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2; - (void)_drawKnockoutBorderWidth:(double)a0 atXPosition:(double)a1 aroundImageWithYPosition:(double)a2 diameter:(double)a3 inContext:(struct CGContext { } *)a4; - (struct CGImage { } *)_newAvatarImageFromImageData:(id)a0; - (void)_renderAvatarsInContext:(struct CGContext { } *)a0; - (id)initWithStyle:(id)a0 tag:(id)a1; @end