@interface SnippetUI.UEIKeyboardInvocationEvent : VRXTurnBasedInstrumentationEvent { void /* unknown type, empty encoding */ instrumentationClient; void /* unknown type, empty encoding */ keyboardPrimaryLanguage; } @property (nonatomic, readonly) BOOL requiresNewTurn; - (id)init; - (void).cxx_destruct; - (void)emitWithTurnIdentifier:(id)a0; @end