@class CAShapeLayer; @interface OKCircleGestureRecognizer : UIGestureRecognizer { struct CGPoint { double x; double y; } _origin; double _lastAngle; double _angle; CAShapeLayer *_roundLayer; CAShapeLayer *_pointLayer; CAShapeLayer *_originLayer; } @property (readonly, nonatomic) double diffenceProgress; @property (readonly, nonatomic) double continuousProgress; - (void)touchesCancelled:(id)a0 withEvent:(id)a1; - (void)reset; - (void)touchesBegan:(id)a0 withEvent:(id)a1; - (void)touchesEnded:(id)a0 withEvent:(id)a1; - (void)touchesMoved:(id)a0 withEvent:(id)a1; - (void)initDebugLayer:(struct CGPoint { double x0; double x1; })a0; - (void)resetDebug; - (void)updateDebug:(struct CGPoint { double x0; double x1; })a0 angle:(double)a1; @end