@interface SleepHealthUI.SleepScheduleClockHand : UIControl { void /* unknown type, empty encoding */ background; void /* unknown type, empty encoding */ symbol; void /* unknown type, empty encoding */ image; void /* unknown type, empty encoding */ configuration; } @property (nonatomic) BOOL highlighted; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)beginTrackingWithTouch:(id)a0 withEvent:(id)a1; - (void).cxx_destruct; - (BOOL)isHighlighted; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; - (BOOL)accessibilityHandIsBedtime; @end